<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4838596125559582482</id><updated>2012-02-16T01:05:51.585-08:00</updated><category term='ongoing manual for great war'/><category term='The lost 1st assignment returns'/><category term='Sounds of the Great War'/><category term='Game Manual for The Great War'/><title type='text'>rmillergame100blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>30</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-5196272396544093560</id><published>2010-05-19T23:22:00.000-07:00</published><updated>2010-05-21T18:23:04.380-07:00</updated><title type='text'>Map after battle</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S_TaBEpDIFI/AAAAAAAAAHQ/B3gPwlkFhzY/s1600/Afterbattle.jpeg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 289px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S_TaBEpDIFI/AAAAAAAAAHQ/B3gPwlkFhzY/s320/Afterbattle.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5473239159122632786" /&gt;&lt;/a&gt;&lt;br /&gt;This would be the screen save for after the battle. Although the British have turned the flank they won't be able to proceed until units are repaired and units are restored.&lt;div&gt;Sources for these images are covered in the blog post of 5-10-10 and later posts.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-5196272396544093560?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/5196272396544093560/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/map-after-battle.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5196272396544093560'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5196272396544093560'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/map-after-battle.html' title='Map after battle'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_7G31vP1ccBI/S_TaBEpDIFI/AAAAAAAAAHQ/B3gPwlkFhzY/s72-c/Afterbattle.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-4918110985701802574</id><published>2010-05-18T23:07:00.001-07:00</published><updated>2010-05-21T18:22:21.334-07:00</updated><title type='text'>post battle recovery methods</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;After this successful offensive, the British can go ahead and advance with the units which took part in the battle, but may choose to stay put until units are recovered. The two half-strength infantry units can combine into one full strength unit and advance or wait for medical units to recover the units. Repair units can also work on the Armor and Artillery to bring them to recovery. When units are in recovery mode, they must wait 2 turns before they are recovered and can move again. &lt;div&gt;The defeated German units are allowed to retreat, but the two regular infantry units are&lt;/div&gt;&lt;div&gt; removed, they were destroyed in battle. The damaged machine gun and air units can be given medical and repair units for recovery.&lt;/div&gt;&lt;div&gt;Units receiving medical assistance look like this:&lt;/div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 27px; height: 37px;" src="http://3.bp.blogspot.com/_7G31vP1ccBI/S_OE-fqUE8I/AAAAAAAAAGw/Ca_uEMGjOTc/s320/medunit.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472864181371016130" /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 27px; height: 41px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S_OKG-9pVHI/AAAAAAAAAG4/0AIlepSBjtk/s320/Repairunit.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472869824770692210" /&gt;&lt;div style="text-align: center;"&gt;Units receiving repair look like this:&lt;/div&gt;Sources for the clip art of the red cross is &lt;a href="http://www.fundraw.com/clipart/clip-art/2111/Red-Cross/"&gt;www.fundraw.com/clipart/ clip-art/2111/Red-Cross/&lt;/a&gt;&lt;div&gt;and the wrench picture and hammer were blackened and shrunk to such an extent that they scarcely resemble the originals, but in any case the wrench is from &lt;a href="http://www.jobsministrysouthwest.com/Tools.htm"&gt;www.jobsministrysouthwest.com/ Tools.htm&lt;/a&gt; and the hammer is from http://www.clker.com/clipart-15605.html&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-4918110985701802574?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/4918110985701802574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/post-battle-recovery-methods.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4918110985701802574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4918110985701802574'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/post-battle-recovery-methods.html' title='post battle recovery methods'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_7G31vP1ccBI/S_OE-fqUE8I/AAAAAAAAAGw/Ca_uEMGjOTc/s72-c/medunit.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-5398397697034649482</id><published>2010-05-18T23:02:00.001-07:00</published><updated>2010-05-21T18:24:30.665-07:00</updated><title type='text'>battle tallys for Great War game</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S_N_1iROVnI/AAAAAAAAAGo/g2YJ5sZi2ow/s1600/Westfront3.jpeg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 243px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S_N_1iROVnI/AAAAAAAAAGo/g2YJ5sZi2ow/s320/Westfront3.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472858529894127218" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7G31vP1ccBI/S_N_u3127rI/AAAAAAAAAGg/ZgSdLGmcgdM/s1600/Battle+tally.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 317px; height: 320px;" src="http://3.bp.blogspot.com/_7G31vP1ccBI/S_N_u3127rI/AAAAAAAAAGg/ZgSdLGmcgdM/s320/Battle+tally.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472858415425842866" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S_N_rLG8_DI/AAAAAAAAAGY/V4tQBZwpeho/s1600/Battle+tally+2.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 317px; height: 320px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S_N_rLG8_DI/AAAAAAAAAGY/V4tQBZwpeho/s320/Battle+tally+2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472858351878339634" /&gt;&lt;/a&gt;Sources of these images are on my blog for 5-10-10&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-5398397697034649482?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/5398397697034649482/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/battle-tallys-for-great-war-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5398397697034649482'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5398397697034649482'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/battle-tallys-for-great-war-game.html' title='battle tallys for Great War game'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_7G31vP1ccBI/S_N_1iROVnI/AAAAAAAAAGo/g2YJ5sZi2ow/s72-c/Westfront3.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-8401580527003511510</id><published>2010-05-18T21:46:00.001-07:00</published><updated>2010-05-21T18:15:35.769-07:00</updated><title type='text'>Great War Manual movement strengths charts</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7G31vP1ccBI/S_TICaYv1JI/AAAAAAAAAHI/Q6ce6v5mCtk/s1600/navalmov.jpeg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 219px; height: 320px;" src="http://3.bp.blogspot.com/_7G31vP1ccBI/S_TICaYv1JI/AAAAAAAAAHI/Q6ce6v5mCtk/s320/navalmov.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5473219390930408594" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S_NuCilqCKI/AAAAAAAAAGA/RevK8jxH4KY/s1600/infmvmt.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 229px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S_NuCilqCKI/AAAAAAAAAGA/RevK8jxH4KY/s320/infmvmt.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472838962108827810" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S_Nt9YjKAuI/AAAAAAAAAF4/HdZzj7CfIP0/s1600/Armormov.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 229px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S_Nt9YjKAuI/AAAAAAAAAF4/HdZzj7CfIP0/s320/Armormov.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472838873514640098" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S_Nt4K7H_mI/AAAAAAAAAFw/HMVg7fxZIvw/s1600/Gairunit.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 317px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S_Nt4K7H_mI/AAAAAAAAAFw/HMVg7fxZIvw/s320/Gairunit.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472838783957728866" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S_NtyA-jxCI/AAAAAAAAAFo/bgScnlqGcp8/s1600/Artillerymove.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 317px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S_NtyA-jxCI/AAAAAAAAAFo/bgScnlqGcp8/s320/Artillerymove.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472838678208562210" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7G31vP1ccBI/S_NtqrMHJcI/AAAAAAAAAFg/4LuceFwBkSk/s1600/longrange.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 319px; height: 320px;" src="http://3.bp.blogspot.com/_7G31vP1ccBI/S_NtqrMHJcI/AAAAAAAAAFg/4LuceFwBkSk/s320/longrange.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5472838552100742594" /&gt;&lt;/a&gt;Sources for the images here are mostly covered on the 5-10-10 blog post. except for the clip art from Google image of the straight arrow from &lt;a href="http://www.polyvore.com/arrow_red_right_clip_art/thing?id=8455532"&gt;www.polyvore.com/.../ thing?id=8455532&lt;/a&gt; and the fancy arrow from &lt;a href="http://www.clipartguide.com/_pages/0808-0710-2915-1248.html"&gt;www.clipartguide.com/ _pages/0808-0710-2915-12...&lt;/a&gt; and the blasts from&lt;div&gt;http://www.clker.com/clipart-explosion.html&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-8401580527003511510?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/8401580527003511510/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/great-war-manual-movement-strengths.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8401580527003511510'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8401580527003511510'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/great-war-manual-movement-strengths.html' title='Great War Manual movement strengths charts'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_7G31vP1ccBI/S_TICaYv1JI/AAAAAAAAAHI/Q6ce6v5mCtk/s72-c/navalmov.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-3611566112711269785</id><published>2010-05-11T19:37:00.000-07:00</published><updated>2010-05-21T18:09:54.097-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ongoing manual for great war'/><title type='text'>Manual for the Great War continued 1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S_TAo9Bb-cI/AAAAAAAAAHA/WrGiT-0KHP4/s1600/Westfront2.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 243px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S_TAo9Bb-cI/AAAAAAAAAHA/WrGiT-0KHP4/s320/Westfront2.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5473211256969886146" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_7G31vP1ccBI/S_M5trYMzWI/AAAAAAAAAE4/xwHXA9sz2_0/s1600/Westfront1.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 243px;" src="http://4.bp.blogspot.com/_7G31vP1ccBI/S_M5trYMzWI/AAAAAAAAAE4/xwHXA9sz2_0/s320/Westfront1.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5472781429086408034" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7G31vP1ccBI/S-oyjQu59ZI/AAAAAAAAAEY/HLYWQ9QgjeY/s1600/British+Empire+1914.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 267px;" src="http://3.bp.blogspot.com/_7G31vP1ccBI/S-oyjQu59ZI/AAAAAAAAAEY/HLYWQ9QgjeY/s320/British+Empire+1914.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5470240278763402642" /&gt;&lt;/a&gt;When you click on Great Britain you first see a world map that shows the British possessions at the outbreak of WW I, and a general idea of the layout of military units worldwide. If you clicked on one of the other countries you would see their possessions and military units as of 1914.&lt;div&gt;The player is given another screen in which he/she can choose which theatre in which to play: Western, Eastern, Italian, Mideastern, and Pacific.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;If they select Western theatre they will see their units (British), as well as the other units they are aware of through direct observation or, in the case of the French, they are allies. Infantry units can move one hex in any direction, and have two strengths, with machine guns and without. The icon above the flag shows either a soldier or a machine gun. Non machine gun infantry's strength is one, with mg is two. Armor units move 2 hexes, and have a  strength of three, Air units have a movement of three hexes away, but must return to the airbase at the end of their action. Their strength is also three. Artillery units have a strength of 2 and can attack over 2 hexes. German long range artillery have a strength of 4 and can attack over 5 hexes. Naval units move one hex, and have a strength against other naval units of four, and a strength of one when firing on shore defences, only Naval or Air units can attack naval units. In an attack on a naval unit an air unit's strength is reduced to two. U-Boats are only visible to the German side, until they are in an adjacent hex to the enemy,  and can fire a torpedo across 2 hexes, other naval units attack adjacent hexes. U-boat movement is the same as for other naval units.&lt;/div&gt;&lt;div&gt;The green bar on the side of the icon indicates the health of the unit, a unit can be damaged in a battle, but not eliminated. When a unit is damaged it shows the degree of damage in red, on the bar. If half the bar is red then 1 point in strength is removed.&lt;/div&gt;&lt;div&gt;The second western front screen shot is from the German player's perspective. The Germans are not aware of the position of the British or French artillery, or the British naval unit. You can see the position of the German long range artillery from the German player's perspective. which the British player would be unaware of, which is why it does not appear on the British player's western front screen.&lt;/div&gt;&lt;div&gt;The source of the map, hexagonal grid, and various images is covered in my blog on 5-10-10&lt;/div&gt;&lt;div&gt;However I neglected to mention the Eiffel tower photo which is from &lt;a href="http://flickr.com/photos/pingnews/2866476536/"&gt;flickr.com/photos/ pingnews/2866476536/&lt;/a&gt; by D. F. Schapinsky of pingnews. The world map is a modification of a map I found at &lt;a href="http://www.uoregon.edu/~mccole/303Spring2009/lecturenotes/week1class1and2.html"&gt;www.uoregon.edu/.../ week1class1and2.html&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-3611566112711269785?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/3611566112711269785/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/manual-for-great-war-continued-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3611566112711269785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3611566112711269785'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/manual-for-great-war-continued-1.html' title='Manual for the Great War continued 1'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_7G31vP1ccBI/S_TAo9Bb-cI/AAAAAAAAAHA/WrGiT-0KHP4/s72-c/Westfront2.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-846818323600854211</id><published>2010-05-11T18:24:00.000-07:00</published><updated>2010-05-21T18:01:17.979-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Manual for The Great War'/><title type='text'>Game Playing Manual for The Great War</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_7G31vP1ccBI/S_csjRLhIeI/AAAAAAAAAHY/mbznTyoqOMY/s1600/Great-War-opening-screen.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 229px;" src="http://4.bp.blogspot.com/_7G31vP1ccBI/S_csjRLhIeI/AAAAAAAAAHY/mbznTyoqOMY/s320/Great-War-opening-screen.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5473892856510882274" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;After a short intro the player will see the opening screen above, in which they choose which nation to play.&lt;br /&gt;&lt;div&gt;Attributions for the photos:&lt;/div&gt;&lt;div&gt;Lloyd George &lt;a href="http://www.shalligettoblighty.co.uk/page8.htm"&gt;www.shalligettoblighty.co.uk/ page8.htm&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Raymond Poincare &lt;a href="http://www.universitystory.gla.ac.uk/biography/?id=WH1048&amp;amp;type=P"&gt;www.universitystory.gla.ac.uk/ biography/?id=W...&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Woodrow Wilson &lt;a href="http://royalromania.wordpress.com/2008/12/10/documents-woodrow-wilson-paris-peace-conference-18-january-1919/"&gt;royalromania.wordpress.com/.../&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Kaiser Wilhelm &lt;a href="https://aes-humanities8.wikispaces.com/Kaiser+Wilhelm+II+poem?f=print"&gt;https:/.../ Kaiser+Wilhelm+II+poem?f=print&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Emperor Franz Josef &lt;a href="http://commons.wikimedia.org/wiki/File:Pietzner,_Carl_(1853-1927)_-_Emperor_Franz_Josef_I_-_ca_1885.jpg"&gt;commons.wikimedia.org/ wiki/File:Pietzner,_Car...&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Antonio Salandra &lt;a href="http://www.gutenberg.org/files/15478/15478-h/15478-h.htm"&gt;www.gutenberg.org/files/ 15478/15478-h/15478-h.htm&lt;/a&gt; photo from Bain.&lt;/div&gt;&lt;div&gt;Czar Nicolaus II &lt;a href="http://www.artsjournal.com/dewey21c/main/2009/07/"&gt;www.artsjournal.com/ dewey21c/main/2009/07/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Sultan Mehmed V http://en.wikipedia.org/wiki/Mehmed_V&lt;/div&gt;&lt;div&gt;Yamamoto Gonnohyoe &lt;a href="http://ko.wikipedia.org/wiki/%ED%8C%8C%EC%9D%BC:Yamamoto_Gonnohyoe_2.jpg"&gt;ko.wikipedia.org/wiki/ 파일:Yamamoto_Gonnohy...&lt;/a&gt;&lt;/div&gt;&lt;div&gt;The flags are from Google Image&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-846818323600854211?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/846818323600854211/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/game-playing-manual-for-great-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/846818323600854211'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/846818323600854211'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/game-playing-manual-for-great-war.html' title='Game Playing Manual for The Great War'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_7G31vP1ccBI/S_csjRLhIeI/AAAAAAAAAHY/mbznTyoqOMY/s72-c/Great-War-opening-screen.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-3207543833006602988</id><published>2010-05-10T14:26:00.000-07:00</published><updated>2010-05-21T17:12:40.052-07:00</updated><title type='text'>The Great War videogame cover</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S_M-ayidYEI/AAAAAAAAAFI/jxgRUi6RKQg/s1600/GrWrpkg.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 229px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S_M-ayidYEI/AAAAAAAAAFI/jxgRUi6RKQg/s320/GrWrpkg.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5472786602149109826" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;This is an idea for the cover of the Great War videogame. The photo was from &lt;a href="http://www.curriki.org/xwiki/bin/view/Coll_Group_CRSCollaboration/3s_0?bc=%3BColl_Group_CRSCollaboration.Socialstudiesreviewdresources"&gt;www.curriki.org/xwiki/ bin/view/Coll_Group_CRS...&lt;/a&gt; which further links with&lt;div&gt;&lt;span class="Apple-style-span" style="  color: rgb(63, 63, 63); "&gt;&lt;a href="http://www.historyonthenet.com/WW1/causes.htm" style="text-decoration: none; color: rgb(80, 81, 163); "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;http://www.historyonthenet.com/WW1/causes.htm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;  and &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;a href="http://www.world-war-1.info/history/" style="text-decoration: none; color: rgb(51, 102, 153); "&gt;http://www.world-war-1.info/history/&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="font-family:'times new roman', serif;color:#3F3F3F;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;The inset map is based on the map I traced from a previous blog entry (cited there) and a hexagonal grid&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="font-family:'times new roman', serif;color:#3F3F3F;"&gt;from &lt;span class="Apple-style-span"  style="color: rgb(0, 0, 0);  font-family:Georgia, serif;"&gt;&lt;a href="http://www.rogersconnection.com/triangles/index.html"&gt;www.rogersconnection.com/ triangles/index.html&lt;/a&gt;. Once again the flags are from Google Image, and the black figures of the infantryman, machine guns, tanks, aircraft, ship and u-boat are blackened-in and extremely reduced images from Google Image. Because the images are left virtually unrecognizable from their source, due to the shrinkage they lose their resolution, plus being blacked out, that I felt they didn't need further documentation. The whole map deal was otherwise done on Gimp. Oh, and the bar code is from &lt;a href="http://ceoworld.biz/ceo/2009/11/14/best-barcode-label-design-software-barcode-label-printing-image-applications"&gt;ceoworld.biz/ceo/2009/ 11/14/best-barcode-labe...&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-3207543833006602988?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/3207543833006602988/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/great-war-videogame-cover.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3207543833006602988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3207543833006602988'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/05/great-war-videogame-cover.html' title='The Great War videogame cover'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_7G31vP1ccBI/S_M-ayidYEI/AAAAAAAAAFI/jxgRUi6RKQg/s72-c/GrWrpkg.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-743305528259798049</id><published>2010-04-17T17:22:00.000-07:00</published><updated>2010-04-17T17:26:12.351-07:00</updated><title type='text'>US VS IT rules</title><content type='html'>These are the rules as e-mailed to me from Dorothy K. for the US vs IT game. This is the link for this game: http://www.stonetronix.com/games/usvsit/.&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; "&gt;Us vs It rules &lt;br /&gt;as created by Russell, Hernando and Dorothy&lt;br /&gt;&lt;br /&gt;Laser Eye:&lt;br /&gt;   Trigger:  if a tank is within 3 squares straight ahead&lt;br /&gt;   damage grid:  4,3,2,1,0,0,0&lt;br /&gt;&lt;br /&gt;Fist:&lt;br /&gt;   Trigger:  if a tank is within 1 square (radius)&lt;br /&gt;   damage grid:    &lt;br /&gt;   2,2,2&lt;br /&gt;   2,x,2&lt;br /&gt;   2,2,2&lt;br /&gt;&lt;br /&gt;Atomic Mine:&lt;br /&gt;   Drop Trigger:  if a tank is within 2 squares in a straight line in any direction, including diagonals&lt;br /&gt;   Explosion trigger:  if a tank is within 1 square (radius)&lt;br /&gt;&lt;br /&gt;   damage grid:&lt;br /&gt;   2,2,2&lt;br /&gt;   2,4,2&lt;br /&gt;   2,2,2&lt;br /&gt;&lt;br /&gt;Rotate trigger:   if a tank is within 2 squares, rotate towards it&lt;br /&gt;&lt;br /&gt;Move trigger:  always move if a move is possible&lt;br /&gt;&lt;br /&gt;Death grid:&lt;br /&gt;   1,1,1,1,1&lt;br /&gt;   1,2,2,2,1&lt;br /&gt;   1,2,x,2,1&lt;br /&gt;   1,2,2,2,1&lt;br /&gt;   1,1,1,1,1&lt;br /&gt;&lt;br /&gt;Robot's action list:&lt;br /&gt;Move&lt;br /&gt;Laser&lt;br /&gt;Mine&lt;br /&gt;Fist&lt;br /&gt;Rotate&lt;br /&gt;Move&lt;br /&gt;Laser&lt;br /&gt;Mine&lt;br /&gt;Fist&lt;br /&gt;Rotate&lt;br /&gt;&lt;br /&gt;We tried several options, the robot having 10 actions, or 5 actions, but then it lost the ability to rotate when damaged and lost an action.&lt;br /&gt;&lt;br /&gt;Another action sequence:&lt;br /&gt;Move&lt;br /&gt;rotate&lt;br /&gt;mine&lt;br /&gt;laser&lt;br /&gt;fist&lt;br /&gt;(and repeat)&lt;br /&gt;&lt;br /&gt;and:&lt;br /&gt;Rotate&lt;br /&gt;Move&lt;br /&gt;Mine&lt;br /&gt;Laser&lt;br /&gt;Fist&lt;br /&gt;(and repeat)&lt;br /&gt;&lt;br /&gt;We found we could tell what the robot would want to do in a given situation, but it was tricky to figure out ways to operationalize the rules so that the robot would take the optimal action (other than moving forward, the robot was good at that).&lt;br /&gt;&lt;br /&gt;We then modified the rotate trigger so that the robot would rotate even if no tanks were around, to give the game some variation, some surprise.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-743305528259798049?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/743305528259798049/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/04/us-vs-it-rules.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/743305528259798049'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/743305528259798049'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/04/us-vs-it-rules.html' title='US VS IT rules'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-4495578625723667806</id><published>2010-04-08T19:35:00.000-07:00</published><updated>2010-05-21T16:49:39.094-07:00</updated><title type='text'>Initial ideas for game map: Great War</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7G31vP1ccBI/S76T8KkmNaI/AAAAAAAAAEA/mb5rZA3rrak/s1600/Greatwarmap.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 319px; height: 216px;" src="http://3.bp.blogspot.com/_7G31vP1ccBI/S76T8KkmNaI/AAAAAAAAAEA/mb5rZA3rrak/s320/Greatwarmap.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5457962460258907554" /&gt;&lt;/a&gt;&lt;br /&gt;This is an initial idea for a game map, for the period of time right after America's entry into WW I. I would want to keep the game play fairly simple and the units easy to understand and identify by the use of the flags. I would need to also include icons to indicate whether a unit is infantry, artillery, tank, or medical.&lt;div&gt;This is a trace of a map I found at &lt;a href="http://worldwar1letters.wordpress.com/the-adventure-unfolds/map-room/"&gt;worldwar1letters.wordpress.com/.../ map-room/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;I modified it using Gimp and used flags I found on Google Image and shrunk down.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-4495578625723667806?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/4495578625723667806/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/04/initial-ideas-for-game-map-great-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4495578625723667806'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4495578625723667806'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/04/initial-ideas-for-game-map-great-war.html' title='Initial ideas for game map: Great War'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_7G31vP1ccBI/S76T8KkmNaI/AAAAAAAAAEA/mb5rZA3rrak/s72-c/Greatwarmap.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-1022596134367254638</id><published>2010-04-06T19:00:00.000-07:00</published><updated>2010-04-06T20:28:43.668-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sounds of the Great War'/><title type='text'>Sounds of the Great War</title><content type='html'>This is an MP3 of the kind of soundtrack I might want to use for The Great War.&lt;div&gt;I put together various sound files from a website called Freesound http://www.freesound.org/.&lt;/div&gt;&lt;div&gt;The sounds I used were the sound of a thunderstorm from Erdie, the sound of warfare from Syna_Max, machine gun fire from Matt_G, and sounds of a choir from ERH_Kadel. IF YOU CLICK ON THE TITLE OF THIS BLOG "SOUNDS OF THE GREAT WAR" YOU WILL FIND TWO SOUND FILES, ONE AN MP3 THE OTHER A WAV FILE.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-1022596134367254638?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.box.net/files/0/f/40334246' title='Sounds of the Great War'/><link rel='enclosure' type='' href='http://www.box.net/files/0/f/40334246' length='0'/><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/1022596134367254638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/04/sounds-of-great-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/1022596134367254638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/1022596134367254638'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/04/sounds-of-great-war.html' title='Sounds of the Great War'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-7318109939140608885</id><published>2010-03-12T15:09:00.000-08:00</published><updated>2010-03-12T15:20:51.261-08:00</updated><title type='text'>circuitpinballplayfield.evaluation</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S5rKnN88EcI/AAAAAAAAADU/SA6FcQ1G_pY/s1600-h/partspinball.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 298px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S5rKnN88EcI/AAAAAAAAADU/SA6FcQ1G_pY/s320/partspinball.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5447889474367001026" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S5rKBzHJRgI/AAAAAAAAADM/pZni6YWEmvg/s1600-h/Circuitpinball.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 298px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S5rKBzHJRgI/AAAAAAAAADM/pZni6YWEmvg/s320/Circuitpinball.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5447888831506892290" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S5rJ7BmswSI/AAAAAAAAADE/cpBfV9VQVi8/s1600-h/Picture+1.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 298px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S5rJ7BmswSI/AAAAAAAAADE/cpBfV9VQVi8/s320/Picture+1.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5447888715138253090" /&gt;&lt;/a&gt;This pinball game, Circuit, is a fast free-flowing game. It maintains my interest by keeping the ball moving into two traps which make a sound, one is shaped like a wheel in the center, the other is in the upper right corner. There are three bumpers at the top, and one on the left, which also make sounds and keep the ball moving. The triangular guard rails keep the ball going also as it bounces off them. The wheel spins when you hit it, which tells you you've scored, it adds visual interest.  The flippers work well with the cursor controls so that you can easily prevent gutter balls. It keeps your interest by adding balls when you do well. The playfield is clean and easy to understand and attractive to the eye.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-7318109939140608885?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/7318109939140608885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/circuitpinballplayfieldevaluation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/7318109939140608885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/7318109939140608885'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/circuitpinballplayfieldevaluation.html' title='circuitpinballplayfield.evaluation'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_7G31vP1ccBI/S5rKnN88EcI/AAAAAAAAADU/SA6FcQ1G_pY/s72-c/partspinball.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-8395243047172197827</id><published>2010-03-11T18:41:00.000-08:00</published><updated>2010-05-21T16:45:51.760-07:00</updated><title type='text'>some new sketches for the Great War</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S5m_PDXudaI/AAAAAAAAAC8/hnQOcF3iq1s/s1600-h/gwwtclr1c.jpeg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 280px; height: 320px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S5m_PDXudaI/AAAAAAAAAC8/hnQOcF3iq1s/s320/gwwtclr1c.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5447595489605088674" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S5m_Gm7DhtI/AAAAAAAAAC0/Rh1bQW0B0NY/s1600-h/gwwtclr1b.jpeg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 280px; height: 320px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S5m_Gm7DhtI/AAAAAAAAAC0/Rh1bQW0B0NY/s320/gwwtclr1b.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5447595344529688274" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S5m-2q4f6BI/AAAAAAAAACs/Z-u-1cpPn6s/s1600-h/gwwtclr1a.jpeg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 280px; height: 320px;" src="http://1.bp.blogspot.com/_7G31vP1ccBI/S5m-2q4f6BI/AAAAAAAAACs/Z-u-1cpPn6s/s320/gwwtclr1a.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5447595070714800146" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_7G31vP1ccBI/S5m7Z1exECI/AAAAAAAAACc/2u3xo2oWisw/s1600-h/gwwtclr1a.jpeg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7G31vP1ccBI/S5mqmKEXQiI/AAAAAAAAACU/ib9BPeWw5y4/s1600-h/3-10scan.jpeg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 227px; height: 320px;" src="http://3.bp.blogspot.com/_7G31vP1ccBI/S5mqmKEXQiI/AAAAAAAAACU/ib9BPeWw5y4/s320/3-10scan.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5447572796795732514" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S5mqXy2jH7I/AAAAAAAAACM/HkrTTAyIJq4/s1600-h/Scancartoon.jpeg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 238px; height: 320px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S5mqXy2jH7I/AAAAAAAAACM/HkrTTAyIJq4/s320/Scancartoon.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5447572550045605810" /&gt;&lt;/a&gt;&lt;br /&gt;Here are some other sketches I did on March 10. for my game design idea:The Great War.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;At left is a first draft of a&lt;/div&gt;&lt;div&gt;cover idea for the game&lt;br /&gt;&lt;div&gt;These are more sketches I made and scanned, based on photos from Illustrated History of the First World War, previously cited in a another entry on this blog, 3-4-10. Once again enhanced on Gimp and Photoshop as well.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-8395243047172197827?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/8395243047172197827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/some-new-sketches-for-great-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8395243047172197827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8395243047172197827'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/some-new-sketches-for-great-war.html' title='some new sketches for the Great War'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_7G31vP1ccBI/S5m_PDXudaI/AAAAAAAAAC8/hnQOcF3iq1s/s72-c/gwwtclr1c.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-1849372918413253038</id><published>2010-03-11T16:31:00.000-08:00</published><updated>2010-03-11T16:50:59.887-08:00</updated><title type='text'>pinball java games: evaluations</title><content type='html'>What is "good gameplay" when it comes to pinball game design? There should be ample opportunity to score extra points and to keep the ball in play. If you consistently get gutter balls and you find it hard to control the flippers, and are fumbling with the keys on the computer that is very bad gameplay. While it is fun to have plenty of bells and whistles including spoken dialog, sometimes it can distracted to the gameplay, and it certainly doesn't serve as a replacement for good game design. The McDonald's pinball game was by far the most fun, it had clever ways to gain extra points, that involved excellent animation. It was easy to play and to do well on, which is important. I never fumbled with the controls. The Rat n' Roll and the Short Circuit games were good too. There was enough going on to keep the game interesting and the game play was smooth. On the other hand, the Pepsi game was by far the worst, it was very badly designed. It was harder to play and the graphics were boring. I wasn't impressed with Sims, Starsky and Hutch (here the spoken parts were a bit distracting). Also the tiki, Meet Dave, Illuminati, and Carnaval games weren't very impressive either. They seemed to be quick knock off's of various themes without focusing on creating a fun game.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;How do pinball playfield designers create exciting experiences? By giving you chances to really whack the ball and then give the ball interesting and graphically stimulating places to go. It is more exciting when you are given more chances to score points and then have lots of lights flashing and noises when you get those points (just like in real pinball). But the bells and whistles need to be in league with the gameplay, not just thrown in regardless of how the game is going. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-1849372918413253038?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/1849372918413253038/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/pinball-java-games-evaluations.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/1849372918413253038'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/1849372918413253038'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/pinball-java-games-evaluations.html' title='pinball java games: evaluations'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-5334415755078633918</id><published>2010-03-04T00:33:00.000-08:00</published><updated>2010-05-21T16:41:51.868-07:00</updated><title type='text'>Sketches for Great War strategy game</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S494zFrrobI/AAAAAAAAACE/sd5Yu0-9yVU/s1600-h/Gwidea4.jpeg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S494h-VporI/AAAAAAAAAB8/q4c-q7yuxV0/s1600-h/Gwidea2.jpeg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S492aiP2F1I/AAAAAAAAABs/jWjFIA2wMII/s1600-h/Gwidea4.jpeg"&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S4910MzUhyI/AAAAAAAAABk/YX-GvzyKy9s/s1600-h/Gwidea2.jpeg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7G31vP1ccBI/S491Fj8LOMI/AAAAAAAAABc/9nA2fOlqwt8/s1600-h/Gwidea1.jpeg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_7G31vP1ccBI/S49zyMeXZnI/AAAAAAAAABU/caMc0SpizQE/s1600-h/Scan+7.jpeg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S49yfzel1lI/AAAAAAAAABE/I5udcwfBD3Y/s1600-h/greatwarsktch2.jpeg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 208px; height: 320px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S49yfzel1lI/AAAAAAAAABE/I5udcwfBD3Y/s320/greatwarsktch2.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5444696365234247250" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S49x4H2wScI/AAAAAAAAAA8/422dcLXNDvE/s1600-h/Scan+5.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 227px; height: 320px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S49x4H2wScI/AAAAAAAAAA8/422dcLXNDvE/s320/Scan+5.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5444695683509537218" /&gt;&lt;/a&gt;&lt;br /&gt;These are some initial sketches for artwork for The Great War a turn-based strategy game about&lt;div&gt;WW I. I began with a scan of some pencil sketches I did. Crude, and very light, but I prefer pencil because I can erase and because I can be less definite in my lines and loose in my drawing . Then I apply a filter to the drawings and crop them, using Gimp. This makes &lt;/div&gt;&lt;div&gt;them much more visible. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;img src="http://4.bp.blogspot.com/_7G31vP1ccBI/S49zGL_iJdI/AAAAAAAAABM/9FWTZJgLAKc/s320/greatwarsktch2m.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5444697024649897426" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 320px; height: 232px; " /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;I select the part I want, perhaps to use for cover &lt;/div&gt;&lt;div&gt;art for my game. I then combine a picture of a &lt;/div&gt;&lt;div&gt;French soldier in WW I., then insert my drawing&lt;/div&gt;&lt;div&gt;of an artillery piece I tweek the image, especially the drawing to get the right look.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;img src="http://2.bp.blogspot.com/_7G31vP1ccBI/S493zOroIpI/AAAAAAAAAB0/fTZtfhZjLxg/s320/Scan+7.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5444702196512334482" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 227px; height: 320px; " /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_7G31vP1ccBI/S49zGL_iJdI/AAAAAAAAABM/9FWTZJgLAKc/s1600-h/greatwarsktch2m.jpeg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;img src="http://2.bp.blogspot.com/_7G31vP1ccBI/S494h-VporI/AAAAAAAAAB8/q4c-q7yuxV0/s320/Gwidea2.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5444702999579042482" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 269px; height: 320px; " /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;img src="http://1.bp.blogspot.com/_7G31vP1ccBI/S494zFrrobI/AAAAAAAAACE/sd5Yu0-9yVU/s320/Gwidea4.jpeg" border="0" alt="" id="BLOGGER_PHOTO_ID_5444703293608272306" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 272px; height: 320px; " /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;The photograph is from An Illustrated History of the&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;First World War by John Keegan, Alfred A. Knopf 2001&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;This particular photo is of a French soldier in a trench in the forest of Apremont near St. Mihiel, 30 meters from the enemy, January 23, 1915 by B. F. Bouchor.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#0000EE;"&gt;I produced and scanned the sketches, based upon other photos from the above book, treated in Gimp (free alternative to Photoshop). &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-5334415755078633918?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/5334415755078633918/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/sketches-for-great-war-strategy-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5334415755078633918'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5334415755078633918'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/sketches-for-great-war-strategy-game.html' title='Sketches for Great War strategy game'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_7G31vP1ccBI/S49yfzel1lI/AAAAAAAAABE/I5udcwfBD3Y/s72-c/greatwarsktch2.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-5475402892427592888</id><published>2010-03-02T01:57:00.000-08:00</published><updated>2010-03-02T02:12:55.732-08:00</updated><title type='text'>slideshow of idea for RPG videogame</title><content type='html'>&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-a885ea29df57db78" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" 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href='http://rmillergame100spring2010.blogspot.com/2010/03/slideshow-of-idea-for-rpg-videogame.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5475402892427592888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5475402892427592888'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/03/slideshow-of-idea-for-rpg-videogame.html' title='slideshow of idea for RPG videogame'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-5045220606965984813</id><published>2010-02-25T19:08:00.000-08:00</published><updated>2010-02-25T19:19:55.503-08:00</updated><title type='text'>Videogames are sexist</title><content type='html'>&lt;p style="margin-bottom: 0in"&gt;&lt;span style="font-size:6;"&gt;&lt;b&gt;VIDEOGAMES ARE PROFOUNDLY SEXIST&lt;br /&gt;&lt;br /&gt;  &lt;/b&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Yup, games are crap when it comes to depicting women. If they're not trying&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;to save the world using only the power of their tits, they're simpering in a tower some-&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;where waiting for a big strong man to come and save them. Yup, games are sexist in&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;the extreme. Except that, perhaps they're not. But there's more at play here than old&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;fashioned, lug-headed misogyny on the part of game devs. The reasons for video games'&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;insulting female characters go much deeper than that. In fact they start way back in the&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;early mists of both game design and narrative structure.&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;David Houghton content editor at GamesRadar UK&lt;br /&gt;&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 15pt;font-size:130%;"&gt;&lt;span style="font-weight: normal"&gt;The manner in which women are depicted in many videogames, such as&lt;br /&gt;Grand Theft Auto, has it's roots in mythology and religion. These beliefs were reinforced in the late nineteenth century with Darwinism and Freudian psychology, which was reflected in the popular culture of that time, and ever since.&lt;br /&gt;Other videogames, such as Bloodrayne, attempt to come to terms with misogynistic narratives,whereas Uncharted and Uncharted 2 may offer a way to avoid dehumanizing women entirely. The sexist, misogynistic narrative resonate deeply within male psyches, and games based on these kinds of stories will appeal to male prurient interests. Censorship will only increase it's appeal. It is a marketing challenge to begin telling a different story for women in videogames, but there is evidence that even men are growing tired of the misogyny that permeates our culture.&lt;br /&gt; According to Jack Holland, author of &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 15pt;font-size:130%;"&gt;&lt;i&gt;&lt;span style="font-weight: normal"&gt;Misogyny, &lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: 15pt;font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;this hatred and fear of&lt;br /&gt;women began with the ancient Greek story of Pandora, and the ancient Hebrew story of Eve. In the story of Pandora, men existed before women in a kind of blissful existence in which they did not suffer greatly, or die. However, they lacked fire, and had to eat their meat raw. When Zeus refused to give men 'the secret of fire', Prometheus stole it, and gave it to men. As a punishment, Zeus gave men Pandora.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;span style="font-size:6;"&gt;&lt;span style="font-size: 15pt;font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The Greek phrase used to describe her, &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;&lt;span style="font-weight: normal"&gt;kalon kakon,&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;means 'the beautiful evil.'&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;1&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;From her comes all the race of womankind&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;The deadly female race and tribe of wives.&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;Who live with mortal men, and bring them harm.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;2&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The gods gave her 'sly manners and the morals of a bitch'. Pandora is presented&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;to Epimetheus, Prometheus' younger brother. He is enchanted....and marries her. Pandora&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;brings with her a large sealed jar, which she has been told not to open.....Pandora cannot&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;resist seeing what is inside&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;3&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;But now the woman opened up the cask.&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;And scattered pains and evils among men.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;4&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Since ....mankind has been doomed to labour, grow old, get sick, and die in suffering.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt; In other words, we were born and died, like the animals. Women had reduced&lt;br /&gt;men to animals, and yet men depended on women for their very existence. This could&lt;br /&gt;be the source of the two principle symbols of women in Western civilization, woman&lt;br /&gt;as Holy Mother, and woman as whore, both of which dehumanize women, Pandora&lt;br /&gt;could be considered, along with Eve, as the original femme fatale, and the symbol of&lt;br /&gt;the femme fatale has infected Western culture and is in evidence in today's videogames.&lt;br /&gt; The story of Eve is a familiar one for anyone growing up in Western culture.&lt;br /&gt;Adam preceded Eve, and Eve was created from Adam's rib. They lived in a paradise,&lt;br /&gt;the Garden of Eden, within which was the tree of knowledge of Good and Evil, whose&lt;br /&gt;fruit was not to be eaten. The Serpent appears and tempts Eve into eating the apple from&lt;br /&gt;that tree, resulting in Adam and Eve's expulsion from the garden. After Eve's trans-&lt;br /&gt;gression God had this to say:&lt;br /&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;And I will greatly multiply thy sorrow and thy conception;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;span style="font-size:6;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;and in sorrow shalt thou bring forth children and thy desire&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;shall be for thy husband and he shall rule over thee. (Genesis 3:16)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;He tells Adam:&lt;br /&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;And I shall put enmity between thee and the woman (Genesis 3:15)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;This is the source of much of the misogyny in Judeo-Christian culture. The eating of&lt;br /&gt;the apple was the Original Sin, which led to guilt and shame. Adam and Eve are&lt;br /&gt;suddenly aware of their nakedness and cover themselves. This story sets the stage&lt;br /&gt;for centuries of shame and guilt over sexuality, and, of course, women were to&lt;br /&gt;blame.&lt;br /&gt; What does all of this have to do with videogames? The many narrative&lt;br /&gt;structures which ultimately derive from the two I mentioned have kept the hatred,&lt;br /&gt;subjugation, and fear of women alive and well, in Western culture. The latest mani-&lt;br /&gt;festation of this misogynistic storyline can be found today in videogames. Grand Theft&lt;br /&gt;Auto or, perhaps, Grand Theft Chariot would have been a big hit in ancient Athens.&lt;br /&gt;Like the gameworld of Grand Theft Auto, Athens was filled with prostitutes.&lt;br /&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Solon legalized state brothels, staffed by slaves and aliens...&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;who could be picked up for a few dollars, near the city dumps&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;where people went to defecate. The whore's sexuality was a&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;public convenience; she was viewed in terms of a sewer that&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;drained off men's lust.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;6&lt;br /&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Grand Theft Auto III..released for the Playstation 2 on October&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;22, 2001...quickly sold a million copies. Aside from three or more&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;female characters woven into the plotline, the only women are the&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;prostitutes that infiltrate the city boulevards when the streetlights&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;turn on...the working women will catcall from the curb if they like&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;what you're driving. Stop your stolen car and honk the horn if you're&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;interested. ..You have to find a semi-secluded area, like a dirty alley-&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;way by the trash can...the car starts to rock up and down..the controller&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;vibrates. The car then abruptly stops-after one last, quick, awkward&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;pump. “Money”, one of your scores, goes down a few points, while&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;your energy bar increases. ..You could get your cash back by going after the&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;prostitute and beating her to death, picking up the damp green digital money&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;from her bloody body. Killing a series of working women might instigate a&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;police chase, but beating one or two will rarely get their attention. ..as more&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;people learned about the prostitution...the game sold even faster. Nothing in&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;modern entertainment history equaled the power to destroy a lifelike individual,&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;in a lifelike world, with your own hands...Unlike a film, no one else made the&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;decision to kill off the prostitute. You did.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt; To a greater extent than most videogames, Grand Theft Auto has given&lt;br /&gt;players the opportunity to indulge in total mayhem, to act out all manner of&lt;br /&gt;sexual, and homicidal fantasies. Notice the striking similarity in emotional tone&lt;br /&gt;between the account of prostitution in ancient Athens, and the account of the&lt;br /&gt;gameplay in Grand Theft Auto. One can easily imagine an Athenian whore being&lt;br /&gt;murdered, her body thrown into the adjacent sewer. Jack Holland noted the dual&lt;br /&gt;sexual and violent meanings in the misogynistic language used by men in Belfast,&lt;br /&gt;a language resembling that used in multiplayer war game chat rooms. I was also&lt;br /&gt;struck by the association of women and sex with filth.&lt;br /&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;I grew up in Northern Ireland..it was a place where the word 'cunt' expressed&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;the worst form of contempt one person could feel for another. If you loathed&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;or despised a person 'cunt' said it all.  The word was scrawled on the walls of&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;rubbish-strewn back alleyways or in public toilets reeking of urine and faeces.&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Nothing was worse than being treated like a 'cunt', or nothing so stupid as a&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;'stupid cunt'.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;In Belfast slang the verb 'to stiff' someone can mean two things 'to make love&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;to' or 'to kill'...'I just stiffed that cunt' can mean 'I just shot him dead' or 'I just&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;f**ked her'. Either way the victim is discarded, discountable, essentially&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;dehumanized.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt; Chris Leigh, Executive Editor of the PAL Gaming Network, or PALGN, based&lt;br /&gt;in Australia, has some definite opinions regarding sexism in videogames.&lt;br /&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Are games sexist? Personally, I don't think there can be any dispute – they&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;almost certainly are. On one level, this is hardly a surprising revelation, after&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;all, games are toys made predominantly by boys for boys. In fact video games&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;are so obviously sexist, that a more pertinent question would perhaps be what&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;does discrimination mean for games, and the industry as a whole?&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Lara Croft is constantly upheld as an example of progress, but she's a weak&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;icon, for womanhood. With her unrealistic body shape and revealing attire&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Lara is a fantasy figure for males and little else, even if she does possess a&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;gift for handling firearms.&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Gaming's best stab at a strong, independent icon of womanhood? Fahrenheit's&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Carla Valenti. That is, until she ended up getting her kit off for Playboy.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;9&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt; Lara Croft. Carla Valenti, Rayne, from Bloodrayne, and many other female&lt;br /&gt;protagonists are attempts to come to terms with misogyny, by seemingly empowering&lt;br /&gt;women by making them heroines, defeating the misogynistic bad guys. But this is&lt;br /&gt;more a case of transforming women into fetish objects. In Rayne's case, she takes on&lt;br /&gt;some of the characteristics of a dominatrix. It portrays the women as a warrior form of&lt;br /&gt;misogyny. Women are not treated as human, but as a symbol. This can be traced back,once again, to ancient Athens and their fascination with the Amazons.&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Representations of battle between men and Amazons are among the most popular&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;depictions of women in Antiquity...Wherever a citizen looked, his eye would&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;inevitably fall on a scene showing a man, sword or spear raised, hauling a woman&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;by her hair off a horse, or stabbing and clubbing her to death, a javelin pointed&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;at her nipple, as invariably her tunic slips to reveal a breast, and her short skirt&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;rolls up to reveal her thighs.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;No doubt the prurient imaginations of Athenian men were stirred by the warrior women&lt;br /&gt;of Sparta as well, as outraged as they were by their behavior.&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;To the horror, and no doubt fascination, of the rest of Greece, they exercised naked,&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;took part in athletic games, and generally tended to be stronger and fitter.&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Much to the outrage of Aristotle and other conventional moralists, Spartan women&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;wore short, revealing tunics.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;11&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;Undoubtedly, Athenian men daydreamed of being chopped to bits by naked, very&lt;br /&gt;tough, Spartan babes. Sadomasochism has deep roots, and this attraction/repulsion&lt;br /&gt;dynamic can make the identification of misogyny a confusing affair. However,&lt;br /&gt;the tendency to place women on a pedestal, to transform them into warrior heroines,&lt;br /&gt;is an expression of men's fear of women. Recognizing that they are at women's mercy&lt;br /&gt;they seek to placate them. This is women as fetish objects. None of it truly relates&lt;br /&gt;to women as human beings. Of course, women can be heroines, without being a fetish&lt;br /&gt;object. How do you tell the difference? As every commentator on sexism in videogames&lt;br /&gt;has noted, women with exaggerated sexual attributes, or special attention being given&lt;br /&gt;to sexual attributes, such as boobs shaking at every opportunity, are a sure sign of a&lt;br /&gt;fetish in full bloom. And, of course, the addition of violence feeds the fetish even&lt;br /&gt;more. A good example of a fetish driving the narrative in a videogame would be&lt;br /&gt;Bloodrayne. Men love this sort of thing, or do they?&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;Why is this game (Bloodrayne) rated M? ….because the violence and language&lt;br /&gt; are carried to a nauseating low...I don't have virgin ears. But there is a difference&lt;br /&gt; between colorful language being a natural part of your vocabulary and swearing&lt;br /&gt; just for the sake of swearing..Do developers expect us to believe that uttering&lt;br /&gt; f**k is a sign of maturity?  What grates me the most though, is not the immaturity&lt;br /&gt; of the developers because, after all, they're just trying to make a break by appeal-&lt;br /&gt; ing to the lowest common denominator. No, the bigger whores are the professional&lt;br /&gt; reviewers who are more than willing to overlook the gratuitous violence and ram-&lt;br /&gt; pant sexism that is prevalent in too many of today's games, as long as they have&lt;br /&gt; an enjoyable gaming experience, and don't have to struggle with the controls.&lt;br /&gt; But by doing so, they continue to perpetuate the stereotype that most gamers are&lt;br /&gt; drooling, addlebrained, teenagers content to luxuriate in a sea of sex and violence.&lt;br /&gt;  Randy Sluganski http://www.justadventure.com/reviews/BloodRayne/BloodRayne.shtm&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;Men may not purchase games such as Bloodrayne, because they enjoy that sort&lt;br /&gt;thing, but because they feel they need it. Sexual addiction causes men to keep&lt;br /&gt;turning to more intense sexual stimuli for reasons they don't understand. It is&lt;br /&gt;ironic that in seeking to assert greater control over women by reducing them to&lt;br /&gt;sexual servitors men have in fact surrendered their control to unconscious drives&lt;br /&gt;which depend on women for sustenance, thereby giving women control over men.&lt;br /&gt;Men are driven by a desire to be without limits, and without dependency, in total&lt;br /&gt;control. Women serve as a reminder of how dependent, limited, and out of control&lt;br /&gt;men are. However, the awful mistake that men have made, historically, is to believe&lt;br /&gt;that women are doing this to men. It has more to do with a lack of acceptance of&lt;br /&gt;being a biological creature, as opposed to some superhuman being. Men are not at&lt;br /&gt;the mercy of women, they are at the mercy of Nature. Grappling with this problem&lt;br /&gt;offers narrative structures which could push videogames into more constructive&lt;br /&gt;gameworlds.&lt;br /&gt; In 1905, Rosa Mayreder forsaw the problem facing women in the coming&lt;br /&gt;century.&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Nothing is of greater importance to women than to battle against the abstractions&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;into which they are constantly being converted by masculine thought. If they wish&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;to achieve power as real persons in the world they must battle against woman as fetish.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;12&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt; Bram Dijkstra has written two excellent books exploring misogyny in&lt;br /&gt;Nineteenth century (Idols of Perversity) and Twentieth century (Evil Sisters)&lt;br /&gt;culture. He shows how Darwinism and Freudian psychology provided a fresh&lt;br /&gt;impetus for misogyny.&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The later nineteenth century used Darwin's discoveries to transform the scattershot&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;gender conflicts of earlier centuries into a 'scientifically grounded' expose of female sex-&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;uality as a source of social disruption and 'degeneration'. At the opening of the new &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;century, biology and medicine set out to prove that nature had given &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;&lt;span style="font-weight: normal"&gt;all &lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;women a basic &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;instinct that made them into predators, destroyers, witches---evil sisters.....&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;A 'latent vampire' lay 'concealed under thoroughly respectable inhibited womanhood,'&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;as William J. Fielding,..stressed in 1927 in a widely distributed pamphlet..&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;&lt;span style="font-weight: normal"&gt;Woman: The&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Eternal Primitive.&lt;br /&gt; &lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Female sexuality had come to be seen as a degenerative disease. Women were nature's&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;secret weapon against manhood's valiant efforts to triumph over mortality.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Our continued , and, it would seem, even increasing, fascination with the vampire&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;as a creature of sexual depredation is a disconcerting indication of the renewed popularity&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;of sadomasochistic concepts of sexual interaction.&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;We need to change the nature and the quality of our fantasies before we can change&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;the quality (as opposed to the fetishized desire-structures) of our social environment. In &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;the end only our imagination can change the world, for our social reality is a product of the &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;dreams and fears we hold in common.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;13&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;Bram Dijkstra was writing about literature, painting, and film, but if he did write&lt;br /&gt;about videogames he would likely agree with David Houghton, content editor at&lt;br /&gt;GamesRadarUK.&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;If games were a pure narrative medium like film or literature, the kind of character-&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;ization we're frequently inflicted with would be decried, lampooned, and immolated, &lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;leading rapidly to a dead industry. But as it is, we brush it off as a temporary &lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;annoyance and then &lt;span class="Apple-style-span" style="font-size: xx-large; "&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;forget it as soon as we get back into the game.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;14&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;br /&gt;However, David Houghton does have some good things to say about some current&lt;br /&gt;videogames.&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;Valve is a shining beacon in terms of characterization, Half Life 2 and Portal, in &lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;particular, being fine examples of mature, believable, and witty writing. In fact, &lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;it's important to note, as we have before, that despite it's silent protagonist, &lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;Portal is all about a female character using her brains to overcome adversity.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: 8pt;font-size:78%;"&gt;&lt;span style="font-style: normal"&gt;&lt;span style="font-weight: normal"&gt;15&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;He might also have included Left4Dead, which I have had first hand experience with.&lt;br /&gt;There was a female character killing off the zombies along with the men, and she did&lt;br /&gt;not have the usual, exaggerated sexual features, or any other attributes which drew&lt;br /&gt;undue attention to her gender. Although there is a screaming banshee in the game, she&lt;br /&gt;is not eroticized. She is more of a monster than a woman, and although she is an&lt;br /&gt;example of the woman as monster storyline, this is not a compelling example of&lt;br /&gt;misogyny. For reasons of space, I haven't included all of the criticisms David Hough-&lt;br /&gt;ton offered concerning misogyny in videogames, but because I know he is very&lt;br /&gt;sensitive to it's presence, I think it is safe to say that the games he praises are rela-&lt;br /&gt;tively free of it. He sees a trend towards better characterization of women, which&lt;br /&gt;enables players to relate to them as fellow human beings, instead of icons of&lt;br /&gt;perversity. I believe I have made my case regarding misogyny in videogames.&lt;br /&gt;There is going to be plenty more of it I'm sure, but I am encouraged by a&lt;br /&gt;humanizing trend. However, misogyny cannot be ignored, it needs to be dealt&lt;br /&gt;with, rather than succumbed to. I'm not sure videogames are the right venue&lt;br /&gt;for struggling with a difficult psychological issue. It is challenging, but not&lt;br /&gt;particularly entertaining.&lt;br /&gt; To give some idea of where the videogame industry stands regarding&lt;br /&gt;it's portrayal of women, I am including lists of the best and worst female&lt;br /&gt;characters in videogames as compiled by Michael Moore on the Quest to&lt;br /&gt;Nowhere website, just this past January 2010. In some cases, misogyny&lt;br /&gt;thrives, in others, not so much. In some, perhaps, not at all. Characters may&lt;br /&gt;have misogynistic attributes, without being reduced to an inhuman symbol.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Misogyny present in character. &lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;Misogyny not present in character,&lt;br /&gt;Sophia (Maximo: Ghosts to Glory) &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The Boss (Metal Gear Solid 3)&lt;br /&gt; Pandora revisited.     Good characterization.&lt;br /&gt;Princess Peach (Super Mario Bros.) &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Alyx Vance (Half Life 2 series)&lt;br /&gt; Woman as stupid, helpless &lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;Woman as human being&lt;br /&gt;Elena Fisher (Uncharted series)&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;   Jade (Beyond Good and Evil)&lt;br /&gt; some helpless woman &lt;span class="Apple-tab-span" style="white-space:pre"&gt;    &lt;/span&gt;Good characterization&lt;br /&gt; characteristics but also       &lt;br /&gt; a human being. &lt;span class="Apple-tab-span" style="white-space:pre"&gt;      &lt;/span&gt;Faith (Mirror's Edge)&lt;br /&gt;Chloe Fraser (Uncharted 2) &lt;span class="Apple-tab-span" style="white-space:pre"&gt;   &lt;/span&gt;Fully characterized.&lt;br /&gt; Femme Fatale but also&lt;br /&gt; a fully developed character.  &lt;a href="http://questtonowhere.com/?p=229"&gt;http://questtonowhere.com/?p=229&lt;/a&gt;&lt;br /&gt;FOOTNOTES&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;1. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Misogyny: The World's Oldest Prejudice &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;by Jack Holland. Carroll &amp;amp; Graf Pub. 2006&lt;br /&gt;2. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Hesiod: Theogony/Works and Days[elip],&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; translated by Dorothea Wender, Penguin&lt;br /&gt; Classics 1973&lt;br /&gt;3. Holland, op. Citation&lt;br /&gt;4. Wender, op. Citation&lt;br /&gt;5. Holland, op. Citation&lt;br /&gt;6. Ibid.&lt;br /&gt;7. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Porn &amp;amp; Pong &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;by Damon Brown. Feral House 2008&lt;br /&gt;8. Holland, op. Citation&lt;br /&gt;9. &lt;a href="http://palgn.com.au/7234/roundtable-sexism-and-video-games/"&gt;http://palgn.com.au/7234/roundtable-sexism-and-video-games/&lt;/a&gt;&lt;br /&gt;10. Holland, op. Citation&lt;br /&gt;11. Ibid.&lt;br /&gt;12. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;A Survey of the Woman Problem &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;by Rosa Mayreder 1905 Trans. Herman Scheffauer 1913&lt;br /&gt; Alfred A. Knopf 1996&lt;br /&gt;13. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Evil Sisters &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;by Bram Dijksra Alfred A. Knopf 1996&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://www.gamesradar.com/f/are-video-games-really-sexist/a-2010011993623189049/p-2"&gt;14. &lt;/a&gt;&lt;a href="http://www.gamesradar.com/f/are-video-games-really-sexist/a-2010011993623189049/p-2"&gt;http://www.gamesradar.com/f/are-video-games-really-sexist/a-2010011993623189049/p-2&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;15. Ibid.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;BIBLIOGRAPHY&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;Brown, Damon &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Porn &amp;amp; Pong &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Feral House 2008&lt;br /&gt;Dijksra, Bram &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Evil Sisters &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Alfred A. Knopf Inc. 1996&lt;br /&gt;Hesiod &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Theogony/Works and Days &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Penguin Classics 1973&lt;br /&gt;Holland, Jack &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Misogyny: The World's Oldest Prejudice &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Carroll &amp;amp; Graf Pub. 2006&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;Houghton, David &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Are Video Games Really Sexist? &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;GamesRadarUK 2010.&lt;br /&gt;Leigh, Chris &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Roundtable: Sexism and Video Games. &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Palgn.com April 7, 2007&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;Mayreder, Rosa &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;A Survey of the Woman Problem &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Alfred A. Knopf Inc. 1996&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;&lt;span style="font-size:100%;"&gt;Moore, Michael &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;7 Best/Worst Female Characters&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; Quest to Nowhere.com Jan. 8 2010.&lt;br /&gt;Sluganski, Randy &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;Bloodrayne &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;JustAdventure.com March 18, 2003&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;VIDEOGAMES&lt;br /&gt;&lt;br /&gt;Grand Theft Auto III &lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by DMA Design Published by Rockstar Games Oct. 2001 PS2&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Bloodrayne&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by Terminal Reality Published by Majesco Oct. 15 2002  PS2&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Uncharted: Drake's Revenge&lt;br /&gt;Developed by Naughty Dog Published by Sony Nov. 19 2007 PS3&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Uncharted 2: Among Thieves&lt;br /&gt;Developed by Naughty Dog Published by Sony Oct. 13 2009 PS3&lt;br /&gt;Tomb Raider&lt;br /&gt;Developed by Core Design Published by Eidos Interactive 1996 Sega Saturn PS PC&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Fahrenheit &lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by Quantic Dream Published by Atari Oct. 2005 PS2&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Half Life 2&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by Valve Corp. Published by Sierra, Valve Nov. 16 2004 PS3&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Portal&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by Valve Corp. Published by Valve, XBLA Oct. 9 2007 PS3&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Left4Dead&lt;br /&gt;Developed by Valve Corp Published by Valve Nov. 17 2008 PC XBOX360&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Maximo: Ghosts to Glory&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by CapCom Digital Published by CapCom Dec. 27 2001 PS2&lt;br /&gt;&lt;br /&gt;Metal Gear Solid 3: Snake Eater&lt;br /&gt;Developed by Konami Published by Konami Nov. 17 2004&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Super Mario Bros.&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by Nintendo Published by Nintendo Sep. 13, 1985&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Beyond Good and Evil&lt;br /&gt;Developed by Ubisoft Published by Ubisoft Nov. 11 2003&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Mirror's Edge&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in; font-style: normal; font-weight: normal"&gt; &lt;span style="font-size:130%;"&gt;Developed by EA Published by EA Nov. 12 2008&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-5045220606965984813?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/5045220606965984813/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/videogames-are-sexist.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5045220606965984813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5045220606965984813'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/videogames-are-sexist.html' title='Videogames are sexist'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-4529064376976263964</id><published>2010-02-20T19:36:00.000-08:00</published><updated>2010-02-20T19:41:20.205-08:00</updated><title type='text'>Game evaluation from class 2-19-10</title><content type='html'>&lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Student Name__________________Russell Miller___&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Today’s Date___________________2-19-10____&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Game Title Examined________________Left4Dead________&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Year of Publication______________________2008___&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Game Publisher______________Electronic Arts and Steam________&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Game Developer _____________________Valve______&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. DDR, guitar hero)&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;shoot-em-up first person horror survival&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;3D world&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;first person&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Gameplay – what does the player have to do?&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;as part of a team, you shoot up the zombies and other enemies, while avoiding getting killed&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;yes it is intuitive&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;random&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;This is a recent game which takes full advantage of the graphic capabilities which allow for exploring a 3D environment. It includes a well developed AI for the zombies and other assorted monsters. It incorporates many helpful features, lighting up items that can be picked up, identifying other members of your team when they are out of sight, and warning signs for approaching zombies, which utilizes today's ability to multitask many different features without affecting the gameplay.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Describe your views about the game from the point of view of &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;ol type="a"&gt;  &lt;li&gt;&lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;&lt;span style="font-family:Arial;"&gt;ease  of play&lt;/span&gt;  after you get used to the controls which is  difficult for a beginner, it plays fairly easily.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;/li&gt;&lt;/ol&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;ol type="a"&gt;  &lt;li&gt;&lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;enjoyability&lt;span style="font-family:Times New Roman;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;/p&gt; &lt;/li&gt;&lt;/ol&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;fun after you get the hang of the controls&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;      &lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;c) level of engagement/immersion&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;high level of immersion&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Had you played this game prior to this time?  If so, when? &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;No&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="background: #ffffff"&gt;Describe other games it reminds you of. How does it do this?&lt;span style="font-family:Times New Roman;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;Castle Wolfenstein, in that you pick up weapons and are battling monster and the mood of the game is similar in some respects&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0.19in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="background: #ffffff"&gt;  &lt;/span&gt;&lt;/span&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-4529064376976263964?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/4529064376976263964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-evaluation-from-class-2-19-10.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4529064376976263964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4529064376976263964'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-evaluation-from-class-2-19-10.html' title='Game evaluation from class 2-19-10'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-8495582048442459580</id><published>2010-02-10T18:55:00.000-08:00</published><updated>2010-05-21T16:32:55.468-07:00</updated><title type='text'>High Concept Document for The Great War</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_7G31vP1ccBI/S34BUszv7_I/AAAAAAAAAAs/IZbsxcC5KxQ/s1600-h/World-War-I.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 211px;" src="http://2.bp.blogspot.com/_7G31vP1ccBI/S34BUszv7_I/AAAAAAAAAAs/IZbsxcC5KxQ/s320/World-War-I.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5439786855047360498" /&gt;&lt;/a&gt;at left, original drawing by Otto Dix&lt;br /&gt;High Concept Document&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The Great War is a strategy war game, as well as a management simulation of the first world war. It involves moving armies, fighting battles, and allocating resources for multiplayers, each player representing one of the nations involved in world war one, with the computer able to take on the role of one or more players.&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The player chooses to play as the leader of one of the participating countries (Germany, Austria-Hungary, Ottoman Empire or Britain, France, Russia, Italy, or USA.). The leaders of the other countries are either played by other persons (in multiplayer mode), or the computer. (in single-player or multi-player mode).&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The genre is a hybrid between a strategy game and a management game. This game simulates the strategic gameplay used by generals (and admirals) in the actual World War I. The decisions the player makes involves strategy, not only in the military sense but in a logistical sense, and a political sense, involving the taxation of citizens (subjects), and the drafting of soldiers. Cooperative play is required between allies.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The camera mode is primarily isometric, but also includes a top-down map perspective for the overall map of the entire gameworld, with simplified icons, to gain an idea of the overall strategy. Battle scenes are cinematic sequences which the player cannot interact with, which are isometric and intended to entertain, and give some idea of what the battle would look like.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The two game modes would be the live portion in which moves are executed and battles are fought, and the static resource allocation and building phase, in which the player clicks on resources, which are paid for out of the treasury, and clicks on build icons to build trenches, barracks, roads, hospitals.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The player faces the challenge of allocating resources wisely, building where needed, using armies and navies wisely, dealing with setbacks such as lost battles, or a lack of sufficient resources. The challenge is to figure the best way to fight your opponents, not just attacking blindly at every opportunity.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The target audience would be history buffs, especially military history. Another potential audience would consist of those interested in developing managerial skills, in that a primary aspect of The Great War involves managing resources. It is just as critical as sending armies into battle. Fans of war games in general, who like a good shoot-em-up, will also enjoy The Great War. Although it is not a first person shooter game, it does contain cinematic sequences which enhance the battles, giving a sense of what the battle would probably look like from a much closer perspective. The Great War appeals to people who would like to imagine being a world leader making decisions affecting the lives of millions of people. The target audience consists more of casual players than core players.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The platform would be for the PC or iMac. There would be a single-player version on a CD-ROM as well as an online multiplayer version.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Although each player (human or computer), leads one country, allies should play in cooperation with one another. However, each player can determine the degree of cooperation, as in the degree of intelligence sharing. Germany, Austria-Hungary, and the Ottoman Empire are the Central Powers. Britain, France, Russia, Italy, and the US are the Entente.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;On all levels except one, the game begins with all players except the US having declared war, and are moving armies, navies, allocating resources in anticipation of the enemies deployment. On all levels the game ends when the opponents either surrender, arrange an armistice, or all of their military units are destroyed.  The player need not accept an armistice or even a surrender. The player can choose to play until all enemy units are destroyed.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The first four levels consist of armies only (air units were part of the armies in WWI). Naval units come into play in the fifth and sixth level.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt; First level takes place in Northeastern France, the Low countries, and Germany, west of the Rhine. This is the Western Front. Only Britain, France, the US, and Germany are players on this level. The US is played by computer and does not enter the game before 1917. (The game consists of turns, in which each turn equals one month, beginning with August 1914, therefore the US cannot enter the game until the 30th turn.)&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Second level takes place in Eastern Germany, Northern Austria-Hungary, and Western Russia. It is the Eastern Front. The only players are Russia, Germany, and Austria-Hungary.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Third level takes place in Northern Italy and Southern Austria-Hungary. It is the Italian or Southern Front. The only players are Italy and Austria-Hungary.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Fourth level takes place in the Western Front, beginning with the US entry into the war in 1917. This level is only for human players playing the US. Otherwise it is the same as Level One.&lt;/div&gt;&lt;div&gt;This level exists for players who want to play as the US.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Fifth level takes place over all of Europe, and includes naval units. All participating countries are included in this level. The US however, is played by computer and does not enter the game until 1917. &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Sixth level takes place over the entire Earth. It allows for a greater use of naval units. The Ottoman Empire has more of a role to play here than on the Fourth level, and it allows you to expand the gameplay into the various colonies held by Britain, France, and Germany. Cinematic sequences do not occur during battles on this level. The US, played by computer, does not enter gameplay until 1917. &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;The gameplay consists of movement of armies (which may include air units attached to them), naval units, supply, and medical units. It also consists of battles fought between opposing units (depicted by a cinematic sequence, which can be toggled out of). There is also the ability to stage artillery assaults (some of which are moved by rail), air attacks, and battles between aircraft. There is also the ability to construct trenches, makeshift hospitals, barracks, fortifications. Money is raised from taxes, loans from allies. It can be spent on resources. Weapons can be purchased from allies. More troops can be produced from the population, up to a point. Weapons can be manufactured. Icons represent each unit, or each resource on the map. The gameplay environment consists of a map of the region (except when cinematic sequences are playing). Although the US does not actively enter the game until 1917 with the arrival of American troops in France, Entente countries can pay for weapons, or other supplies from the US, and the computer will also generate US volunteer units (not very many), prior to the entry into the war.&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; The Otto Dix drawing is from http://www.cynical-c.com/?p=9035.&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-8495582048442459580?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/8495582048442459580/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/high-concept-document-for-great-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8495582048442459580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8495582048442459580'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/high-concept-document-for-great-war.html' title='High Concept Document for The Great War'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_7G31vP1ccBI/S34BUszv7_I/AAAAAAAAAAs/IZbsxcC5KxQ/s72-c/World-War-I.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-7861050641310405284</id><published>2010-02-06T18:38:00.000-08:00</published><updated>2010-02-06T20:14:39.551-08:00</updated><title type='text'>Exploring Game Worlds assign 4 art and video games</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_7G31vP1ccBI/S240cefmjoI/AAAAAAAAAAM/1nf24__rATM/s1600-h/431px-The_Death_of_the_Grave_Digger.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 230px; height: 320px;" src="http://4.bp.blogspot.com/_7G31vP1ccBI/S240cefmjoI/AAAAAAAAAAM/1nf24__rATM/s320/431px-The_Death_of_the_Grave_Digger.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435339464109362818" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;I feel symbolist art lends itself quite well to videogame worlds, especially in regard to emotional tone. Many times, I feel, videogames have been too heavy-handed and obvious in conveying emotional tone. It can be very effective to evoke an emotion rather than spell it out in vivid color. The symbolist era of the late 19th century coincided with Sigmund Freud and the beginning of analytical psychology, although symbolist art concerned itself more with religion, ritual magic, mysticism, and sexuality, it is nevertheless a wellspring of psychological content as well. &lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Both a videogame and symbolist art deal with symbols. Symbols provide a kind of shorthand to convey complex emotions.  The choice of classic themes, with a disturbing religious, sometimes sexual, undercurrent, lends itself well to our current psychological state. Today one of our primary modes of expression is through videogames. It is a way of working through our angst, the horrors beneath the surface. The effectiveness of a gameworld depends upon the players immersion into that world. If it resonates on a deep level, that will keep the player involved. Sometimes for a gameworld to truely resonate it must seem important to the player in a way that goes beyond entertainment. The overall tone of symbolist art is solemnity. This art is to be taken seriously, which is conveyed in its formality. There is an underlying tone of emotional distress, sadness, grief. The world the viewer enters when contemplating a symbolist painting is literally a magic circle, purposefully created by the artist, as a magical evocation. The same thing can be achieved with a videogame. However if, as a game designer you wish to create a gameworld which conveys the same sense of portentous, somehow disturbing, yet exhilirating, magical sexuality that symbolist art conveys, be prepared to be considered decadent, and perverse. Symbolist art taps into a disturbing area of the human psyche, the perversity (if, in fact, that is an accurate assessment) that lies within our subconscious. &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;img src="http://2.bp.blogspot.com/_7G31vP1ccBI/S242FaB4eWI/AAAAAAAAAAU/oUN8e_9EQFw/s320/MS-00070-C~Gudrun-from-Gotterdammerung-Posters.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435341266797230434" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 320px; height: 222px; " /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;/span&gt;In order to convey the symbolist emotional tone, pay close attention to choice of color, rich and sensual, but never losing the solemn formality (all symbolist art fits in well in a graveyard). Faces are full of emotion, but it is sometimes restrained. There is always a sense of something Biblical in importance going on, as in the book of Revelations. Give the gameworld a sexual undertone by paying attention to what is not revealed, while nevertheless drawing attention to it, with skillful use of nudity or near nudity which is not overt, but quite formal, and filled, of course, with anxiety. &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Convey your gameworld as an epic event, all is large, archetypal, and often beautiful. For musical inspiration, listen to Wagner.  This is an eternal, magical realm, but for your gameworld to be true to the emotional tone of symbolism there has to be something definitely wrong with your world. That wrongness is conveyed with subtlety, by use of facial expressions which show unease, by depicting nature in a way that suggests an approaching storm. Something wrong could be shown by depicting sensual scenes in a way that suggests being satiated and bored, instead of being in ecstasy. The attraction of symbolist art is a fatal attraction (is it any wonder that many of the artists were drug addicts?). There is a sense of depravity here, by the use of compelling images, which are somehow, in a way which is hard to articulate, forbidden, and therein lies it's attraction. If that tone of "entering the forbidden world to satisfy one's perverse desires" can be conveyed in a videogame world, it will work magic on the player, addicting them to that world, which seems to have many occult meanings, but none of it is explicit. &lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;img src="http://2.bp.blogspot.com/_7G31vP1ccBI/S2473wTWDvI/AAAAAAAAAAc/2At2YbKUjLk/s320/world-war-i-poster.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435347629327650546" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 214px; height: 320px; " /&gt;&lt;/span&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "&gt;&lt;img src="http://4.bp.blogspot.com/_7G31vP1ccBI/S248N9aElZI/AAAAAAAAAAk/3Wf5xKtsU4c/s320/Debs_poster.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435348010802648466" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 217px; height: 320px; " /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;/span&gt;&lt;/span&gt;For example, if you were to create a videogame world depicting World War One, a symbolist artistic approach would work quite well. This was a time which, at the time, felt apocalyptic. The events were epic events, dark, and filled with dread, but also darkly beautiful in it's majestic, Biblical, scale of carnage. The world had never seen anything like it before. If you look at the propaganda posters of the time they have much in common with symbolist art. World War One seemed the fulfillment of the dark portents of the symbolists. The Old European world was ending in an orgy of violence, and our world is it's legacy. &lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-7861050641310405284?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/7861050641310405284/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/exploring-game-worlds-assign-4-art-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/7861050641310405284'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/7861050641310405284'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/exploring-game-worlds-assign-4-art-and.html' title='Exploring Game Worlds assign 4 art and video games'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_7G31vP1ccBI/S240cefmjoI/AAAAAAAAAAM/1nf24__rATM/s72-c/431px-The_Death_of_the_Grave_Digger.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-8505552315093459449</id><published>2010-02-06T17:21:00.000-08:00</published><updated>2010-02-06T18:22:02.701-08:00</updated><title type='text'>Game Worlds 3rd assign: cooperative chess</title><content type='html'>Balder and I first worked out an idea we called Hunt or be Hunted. It had fewer pieces than traditional chess. The pieces move in the same way as always. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The cooperative side is black. The computer or another human opponent plays white. Black has a King, Rook, Bishop, and two Knights. White has a Queen, Rook, and Bishop. The pieces can be placed anywhere in the first two ranks, so long as a black piece and white piece do not face one another along the same file.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Victory condition for black is to capture the Queen. Victory condition for white is checkmating the King.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;When it comes time for black to move, there must be at least two players representing black, and all players for black have to agree on the best move, no one can arbitrarily make a move without the team's approval. This is how more than one player cooperate to achieve the victory condition. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In playing this game, Balder and I quickly discovered how white had too much of an advantage. The game was out of balance, black was put on the defensive and never ceased to be hunted. I told Balder the name for the game should be Be Hunted because there was no Hunt except for our opponent. All white needed to do was put our King in check repeatedly while arranging forks to eliminate our pieces. No Fun!!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So at the last minute, Balder came up with a different idea.&lt;/div&gt;&lt;div&gt;White has a King, Rook, Bishop, Knight, and Queen. They can be positioned anywhere in the first two rows. Movement is the same as always, except in this case, the King cannot move. Also white cannot move beyond the fourth row. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Black begins with only pawns, which can be positioned anywhere in the first two rows. They can move all the way to the other side of the board, and they can move in any direction except backward (side to side and forward). Balder didn't clarify the movement capability of the pawns, I quickly realised that if he had the pawns moving in the normal way it wouldn't work. It would make the victory condition for black too difficult to achieve. The pawns would have to be able to move to the side to be a credible threat. So in this respect my version differs a little from his. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Victory condition for white is to eliminate all of the pawns before they can reach their victory condition. Victory condition for black is any pawn occupying a space next to the King.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Balder added another aspect which, in retrospect. I disagree with. He wanted black to be able to get back all of it's pawns after white has eliminated them, for a second wave of attack, plus being able to add a Knight, then, after all of these pieces are eliminated they can replenish yet again for another wave, plus a Bishop, and if eliminated, can produce yet another wave + Rook, then, finally, another wave, + Queen. I feel this throws the game out of balance. It means the victory condition for white is to eliminate successive waves of pawns plus any other pieces (which I assume have all the same moves as usual). I assume that after the final wave of pawns + Queen is eliminated, then white will have won the game. I think this throws the game out of balance, making it too difficult for white to win. Of course, I wasn't clear if the pawns could capture white's pieces or not. If they couldn't, that might put the game in balance again (or possibly throw it out of balance in favor of the white side), but I still don't like the successive waves all that much. Balder did clarify that players for white could choose how many waves of enemy attack would be allowed, thereby adjusting the game difficulty. &lt;/div&gt;&lt;div&gt;In any case, we didn't have time to work out the bugs, or play the game to see how well it worked. But it was a lot more intriguing, and imaginative than our first idea. The cooperative aspect of the second idea entailed giving each of two players (for white), control of two pieces, and they would take turns moving. I wasn't clear if that meant white had two moves to black's one, or not. Again, we didn't have time to really work that through.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-8505552315093459449?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/8505552315093459449/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-worlds-3rd-assign-cooperative.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8505552315093459449'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8505552315093459449'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-worlds-3rd-assign-cooperative.html' title='Game Worlds 3rd assign: cooperative chess'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-6863188409675805562</id><published>2010-02-04T19:30:00.001-08:00</published><updated>2010-02-04T19:30:38.548-08:00</updated><title type='text'></title><content type='html'>&lt;p style="margin-bottom: 0in"&gt;Here are some Game Design links:&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;table width="456" border="0" cellpadding="6" cellspacing="0"&gt;  &lt;col width="444"&gt;  &lt;col width="219"&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td width="444"&gt;    &lt;p align="LEFT"&gt;&lt;span style="color:#205488;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size: 16pt;font-size:130%;"&gt;&lt;b&gt;XNA    Game Studio 3.1 - (English) Product Description&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="javascript:window.close()"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;&lt;u&gt;&lt;span style="font-weight: normal"&gt;Close    Window&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;   &lt;/td&gt;   &lt;td width="219"&gt;    &lt;p align="RIGHT" style="font-weight: normal"&gt;&lt;br /&gt;   &lt;/p&gt;   &lt;/td&gt;   &lt;td colspan="65535" width="3171"&gt;    &lt;p align="RIGHT" style="font-weight: normal"&gt;&lt;br /&gt;   &lt;/p&gt;   &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width="444"&gt;    &lt;p align="LEFT" style="font-weight: normal"&gt;&lt;br /&gt;   &lt;/p&gt;   &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;   &lt;td width="444"&gt;    &lt;p align="LEFT" style="margin-bottom: 0in; font-weight: normal"&gt;&lt;br /&gt;   &lt;/p&gt;    &lt;p align="LEFT" style="margin-bottom: 0in; font-weight: normal"&gt;&lt;br /&gt;   &lt;/p&gt;    &lt;p align="LEFT" style="margin-bottom: 0.14in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Overview&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-bottom: 0.14in; font-weight: normal"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;XNA    Game Studio 3.1 enables hobbyists, academics, and independent game    developers to easily create video games for Windows, Xbox 360, and    the Zune digital media player by using optimized cross-platform    gaming libraries based on the .NET Framework in the C# programming    language.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-bottom: 0.14in; font-weight: normal"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;This    release is incremental to XNA Game Studio 3.0 and contains many    new features, including avatars, Xbox LIVE Party support, and    video as well as enhancements to existing features. For the full    list of improvements in this release, see the “What’s New in    XNA Game Studio 3.1” section of the documentation once you have    installed the product.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-bottom: 0.14in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;System    Requirements&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-left: 0.5in; text-indent: -0.5in; margin-bottom: 0in; font-weight: normal"&gt;    &lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;Supported    Operating Systems: Windows Vista Service Pack 1; Windows XP    Service Pack 3&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-bottom: 0.14in; font-weight: normal"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;Hardware    requirements are identical to those for Visual Studio 2008, plus a    graphics card that supports DirectX 9.0c and Shader Model 1.1    (Shader Model 2.0 is recommended and required for some Starter    Kits). Zune development requires the Zune 3.0 firmware.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-bottom: 0.14in"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Instructions&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-left: 0.5in; text-indent: -0.5in; margin-bottom: 0in; font-weight: normal"&gt;    &lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;If    XNA Game Studio 3.0 is installed, uninstall it before proceeding.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-left: 0.5in; text-indent: -0.5in; margin-bottom: 0in; font-weight: normal"&gt;    &lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;Install    Microsoft Visual C# 2008 Express Edition or Microsoft Visual    Studio 2008 Standard Edition or higher.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-left: 0.5in; text-indent: -0.5in; margin-bottom: 0in; font-weight: normal"&gt;    &lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;Obtain    the latest updates for Visual Studio from Microsoft Update.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-left: 0.5in; text-indent: -0.5in; margin-bottom: 0in; font-weight: normal"&gt;    &lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;Download    and run the Microsoft XNA Game Studio 3.1 installer.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-left: 0.5in; text-indent: -0.5in; margin-bottom: 0in; font-weight: normal"&gt;    &lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;Follow    the instructions displayed during setup.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p align="LEFT" style="margin-left: 0.5in; text-indent: -0.5in; font-weight: normal"&gt;    &lt;span style="color:#000000;"&gt;&lt;span style="font-family:Verdana, sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;Launch    Visual Studio 2008 from the Microsoft XNA Game Studio 3.1 folder    on the Start Menu.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;   &lt;/td&gt;  &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;This is available for free from the Microsoft Alliance for City College students taking CNIT courses.&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;There is also Virtual PC for Mac users so they can run PC software on their Mac, again for free. When you scroll through the available software for free, the Game Design software is the last one on the list.&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://msdn06.e-academy.com/elms/Storefront/Storefront.aspx?campus=CCoSF_IT&amp;amp;np1=112"&gt;http://msdn06.e-academy.com/elms/Storefront/Storefront.aspx?campus=CCoSF_IT&amp;amp;np1=112&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;that is the link for the free PC software.&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;Free game design software I found online:&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.adigitaldreamer.com/game-design-software.htm"&gt;http://www.adigitaldreamer.com/game-design-software.htm&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.yoyogames.com/make"&gt;http://www.yoyogames.com/make&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.gamediscovery.com/game-design/game-design-software.asp"&gt;http://www.gamediscovery.com/game-design/game-design-software.asp&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://download.cnet.com/Video-Game-Design-Pro/3000-6675_4-10759739.html"&gt;http://download.cnet.com/Video-Game-Design-Pro/3000-6675_4-10759739.html&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;This particular software may be just what is needed and the free 14 day trial may be all we need to do our class project. Also the price isn't outrageous if you plan on being a game designer, we may be able to get student/instructor discounts as well, worth checking into I think.&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.smartdraw.com/specials/gamedesign.asp?id=41371"&gt;http://www.smartdraw.com/specials/gamedesign.asp?id=41371&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;Some tools that would come in handy when doing our project, and it's free!&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.adventuremaker.com/"&gt;http://www.adventuremaker.com/&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.dmoz.org/Games/Video_Games/Game_Design/Development_Tools_and_Software/"&gt;http://www.dmoz.org/Games/Video_Games/Game_Design/Development_Tools_and_Software/&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;The above is a list of links, I didn't take the time to check it all out, but there is undoubtedly useful stuff here.&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.free-games.com.au/Free_Game_Making_Software/index.html"&gt;http://www.free-games.com.au/Free_Game_Making_Software/index.html&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.freemmorpgmaker.com/index.php"&gt;http://www.freemmorpgmaker.com/index.php&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.gamemaker.nl/"&gt;http://www.gamemaker.nl/&lt;/a&gt;   another freebie for beginners in game design&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;&lt;a href="http://www.engine001.com/"&gt;http://www.engine001.com/&lt;/a&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0in"&gt;gamemaker.htmhttp://www.idevgames.com/  another worthwhile site for game design info in general&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-6863188409675805562?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/6863188409675805562/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/here-are-some-game-design-links-xna.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/6863188409675805562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/6863188409675805562'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/here-are-some-game-design-links-xna.html' title=''/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-3873348714770968093</id><published>2010-02-04T16:28:00.000-08:00</published><updated>2010-02-04T16:33:00.756-08:00</updated><title type='text'>Atari asteroids 2nd assign evaluation</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Student Name________________Russell Miller_____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Today’s Date_________________2-4-10______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Title Examined_____________________Atari Asteroids___&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Year of Publication_____________________1979____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Publisher___________________Atari___&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Developer ________________________Atari___&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; shoot-em-up&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; flat environment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; first person&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; blast asteroids and space ships, avoid getting blasted or hit by asteroids&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very intuitive&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; random&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; this was a very very early vector graphic game, using the most primitive graphics and sound, reflecting the limitations of the time&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very easy, except you have to watch using the thruster in that it makes the ship go way too fast&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very enjoyable&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; high level of immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Yes, constantly back in 1979, and early eighties&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Defender, but not as hard&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-3873348714770968093?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/3873348714770968093/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/atari-asteroids-2nd-assign-evaluation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3873348714770968093'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3873348714770968093'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/atari-asteroids-2nd-assign-evaluation.html' title='Atari asteroids 2nd assign evaluation'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-8912831971586935393</id><published>2010-02-04T16:12:00.000-08:00</published><updated>2010-02-04T16:23:21.713-08:00</updated><title type='text'>Atari Adventure Assign 2 evaluation</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Student Name_________________Russell Miller____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Today’s Date__________________2-4-10_____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Title Examined__________________Atari Adventure______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Year of Publication____________1979_____________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Publisher__________________Atari__for Atari 2600__&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Developer _________________Atari__________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; adventure game&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; flat environment, with some maze aspects, having to search for an object&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; first person&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; find the golden chalice and return it to the golden castle, while avoiding getting eaten by a dragon&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not entirely, I was unable to figure out how to kill the dragon&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; On level 1 it is patterned in that from the start of the game the dragon and the objects all are in the same place&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; The game consists of the most primitive bitmap graphics, and the sound is very minimal, reflecting the limitations of the early Atari platform&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not very easy, when it came to killing dragons, but the exploration and finding objects was very easy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not very&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very low level of immersion because of the simplicity of the graphics&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; No&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-8912831971586935393?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/8912831971586935393/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/atari-adventure-assign-2-evaluation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8912831971586935393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8912831971586935393'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/atari-adventure-assign-2-evaluation.html' title='Atari Adventure Assign 2 evaluation'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-6412905328601004823</id><published>2010-02-02T18:49:00.000-08:00</published><updated>2010-02-02T19:01:39.255-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='The lost 1st assignment returns'/><title type='text'>1st assignment Batman Alien Force cartoon network game builders</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, sans-serif; font-size: 11px; color: rgb(51, 51, 51); line-height: 17px; "&gt;A) What options are available to you as a 'game designer'? You could choose your character, the goal, surfaces to walk on or fall into, backgrounds. orbs to gather, enemies to fight, obstacles to overcome&lt;br /&gt;&lt;br /&gt;B) How are these options provided?In a menu&lt;br /&gt;&lt;br /&gt;C) What types of elements are provided for you to use to 'build' the game? You could choose the goal, a way out, fighting enemies, collecting orbs, or both fighting and collecting. You could choose different environmental elements, some which obstructed your progress and some which helped. There were a variety of enemies, and magical aides.&lt;br /&gt;&lt;br /&gt;D) What limits are set on the level of the game play able to be customized There is a small game world, only one level so you can't do a great deal&lt;br /&gt;&lt;br /&gt;E) What does the process of using these game creators teach about the notion of the 'difficulty and achievement' balance? Explain using an example from your research. You learn how not to give your character too steep a gradient in which to struggle. I started off making the alien force game too easy, an easy stroll to the exit portal, that was out of balance. Giving him a disappearing enemy shooting at him and some nasty obstacles to jump over made a bit more balanced. On the other game I had a more balanced game giving my character a powers enhancement to try to get to before reaching the portal, but having to contend with a disappearing enemy as well, which presented a challenge to get past the enemy to reach the enhancement.&lt;br /&gt;&lt;br /&gt;When you are done, trade places with another student and have them answer the following questions. I didn't get a chance to do this. He was too absorbed in his game to switch, so these are my responses,&lt;br /&gt;&lt;br /&gt;1) Is the game level fun to play? (be honest!) It became fun after messing with it for a bit.&lt;br /&gt;&lt;br /&gt;2) If so, why? If not, why not? It wasn't fun to play when it was too easy, or too challenging, the trick was to find the right balance&lt;br /&gt;&lt;br /&gt;3) What could be done to improve the level? More choices, especially in the type of characters you could play as, and in the variely of enemies. I was disappointed that I couldn't play as Batman&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-6412905328601004823?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/6412905328601004823/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/1st-assignment-batman-alien-force.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/6412905328601004823'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/6412905328601004823'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/1st-assignment-batman-alien-force.html' title='1st assignment Batman Alien Force cartoon network game builders'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-5311556462596859805</id><published>2010-02-01T14:36:00.000-08:00</published><updated>2010-02-01T14:47:50.446-08:00</updated><title type='text'></title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Student Name________________Russell Miller_____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Today’s Date___________________2-1-10____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Title Examined___________________Aster Blaster_____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Year of Publication_________________2008_______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Publisher________________Corus Entertainment______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Developer _______________________Corus Entertainment____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; shoot-em-up&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; flat environment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; first person&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; destroy ufo's and obstacles, avoid getting destroyed&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very intuitive&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; random&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Although this is a recent game, it uses old methods. It is vector graphics, created in Adobe Illustrator, imitating the Powerpuff Girls graphic design. The dynamics are simple, it looks like it is a Flash game, created using Actionscript. But that is my speculation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not easy, the ufos are hard to avoid&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not that enjoyable because you can't turn around (at least I couldn't figure out how), and you get killed too easily as you are trying to figure things out&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; high level of immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; No&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; It reminds me somewhat of the flying combat games, but at least here I can keep myself aloft, but it is still difficult to manouvre&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-5311556462596859805?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/5311556462596859805/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_4995.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5311556462596859805'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/5311556462596859805'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_4995.html' title=''/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-8039454390513486136</id><published>2010-02-01T14:22:00.000-08:00</published><updated>2010-02-01T14:32:24.297-08:00</updated><title type='text'></title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Student Name___________________Russell Miller__&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Today’s Date___________________2-1-10____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Title Examined_________________Dawn Patrol_______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Year of Publication________________1994_________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Publisher__________________Rowan Software____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Developer ________________________Rowan Software for Amiga and MS-DOS platforms___&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; shoot-em-up&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; 3D world&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; first person&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; shoot down the other planes, avoid getting hit, and fly the plane itself&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not at all, as far as keeping the plane in flight, I kept crashing. Knowing that you need to fire at the other planes and dodge their bullets was very intuitive&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; . &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; random&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; By 1994 graphics had improved considerably. The Amiga had a very good graphics card, and gave the game a beautiful look, the sound was more realistic. using the sound of biplanes instead of the old electronic sounds of early games&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not at all easy, pretty to look at, but the plane was hard to fly&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not at all, because of struggling with keeping the plane aloft&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; high level of immersion and frustration&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Yes, on my Amiga in the eighties&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; other flight combat games to numerous to mention, I can't recall the names. I hated all of them because of the difficulty just in flying the plane which made combat impossible. I realize they wanted to make the flying realistic, but I would have liked a game that kept you aloft without you having to deal with the actual flying, just the shooting.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-8039454390513486136?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/8039454390513486136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_4660.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8039454390513486136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/8039454390513486136'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_4660.html' title=''/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-2537257720883728109</id><published>2010-02-01T14:07:00.000-08:00</published><updated>2010-02-01T14:14:40.623-08:00</updated><title type='text'></title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Student Name__________________Russell Miller___&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Today’s Date_______________2-1-10________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Title Examined________________Lunar Lander________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Year of Publication_____________________1979____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Publisher_________________Atari_____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Developer ___________________Atari________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; simulation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; flat environment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; first person&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; land the lunar module before running out of fuel&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; no. you have to get the hang of it over several plays&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; patterned&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; this is an early vector graphics game, using the most rudimentary structure possible, but very effective nevertheless, they were limited by the memory and graphics card available to Atari in 1979&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; not easy at all to play, very challenging, at least for me&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; enjoyable once you get the hang of what you need to do&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; high level of immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Yes, in the eighties&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; There was a Commodore 64 game that involved landing a spacecraft and rescuing stranded spacemen which had some similarities, not as difficult to land however, can't recall the name.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-2537257720883728109?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/2537257720883728109/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_6914.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/2537257720883728109'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/2537257720883728109'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_6914.html' title=''/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-1845691661268927644</id><published>2010-02-01T13:48:00.000-08:00</published><updated>2010-02-01T14:00:36.390-08:00</updated><title type='text'></title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Student Name_____________Russell Miller________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Today’s Date____________________2-1-10___&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Title Examined______________Battlezone__________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Year of Publication___________________1980______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Publisher_________________Atari_____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Developer _____________________Atari______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; shoot-em-up&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; flat environment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; first person&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; destroy the tanks while avoiding getting hit&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very intuitive&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; random&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; This is an early use of vector graphics, unusual in that most shoot-em-up games in 1980 used primitive bitmap images.  They were limited by the processing power of the platform, and had to use basic structures, but did well given the limitations&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; fairly easy to play&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very enjoyable&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; high level of immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Yes, in the eighties&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Defender, because it too used vector graphics, and required a high level of concentration, and immersion.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-1845691661268927644?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/1845691661268927644/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_01.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/1845691661268927644'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/1845691661268927644'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds_01.html' title=''/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-4260288795501174491</id><published>2010-02-01T13:34:00.000-08:00</published><updated>2010-02-01T13:48:01.290-08:00</updated><title type='text'></title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Student Name_________________Russell Miller____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Today’s Date___________________2-1-10____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Title Examined____________Galaxian____________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Year of Publication___________________1979______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Publisher_________________Namco_____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Developer _____________________Midway Mfg______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; shoot-em-up&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; flat environment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; first person&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; shoot the alien ships, avoid being shot yourself&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; It is very intuitive&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; it is patterned&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; The graphic approach is very simple using bitmap and scrolling&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; very easy to play&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; it is enjoyable&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; because of the simplicity, the immersion is not as deep as in games that engage your imagination more fully, but there is some degree of immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Yes, in the early eighties&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span class="Apple-style-span" style="font-family: Arial; "&gt;&lt;span class="Apple-style-span"  style="font-size:100%;"&gt; Space Invaders. It has the same basic structure&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-4260288795501174491?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/4260288795501174491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4260288795501174491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/4260288795501174491'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/02/game-100-exploring-game-worlds.html' title=''/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4838596125559582482.post-3243556065672906516</id><published>2010-01-31T19:28:00.000-08:00</published><updated>2010-01-31T19:37:18.595-08:00</updated><title type='text'>2nd assign evaluating early arcade games</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; "&gt;&lt;div style="margin-top: 6px; margin-right: 6px; margin-bottom: 6px; margin-left: 6px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-family: 'Times New Roman'; font-size: 12pt; background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); min-height: 1100px; counter-reset: __goog_page__ 0; line-height: normal; "&gt;&lt;div class="Section1" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Student Name______________Russell Miller_______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Today’s Date________________1-31-10_______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Game Title Examined_______________1942_________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Year of Publication_____________________1984____&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Game Publisher_______________Capcom_______&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Game Developer __________________Capcom_________&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;DDR&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;, guitar hero)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; shoot em up&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; flat environment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; first person. top down&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Gameplay – what does the player have to do?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; shoot down planes, especially bombers, and avoid getting hit&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; very intuitive&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Is the gameplay patterned (game does the same thing over &amp;amp; over) or is it random (happens differently every time?)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; random&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; the graphics are rudimentary bitmap images, and the audio is very simple tones. The amount of memory available for gaming at that time was limited. You couldn't do elaborate graphics or complicated music.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Describe your views about the game from the point of view of&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;ease of play&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; very easy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;ol start="2" type="a" style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;enjoyability&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; It's fun&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;      c) level of engagement/immersion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; immersion and engagement is high&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Had you played this game prior to this time?  If so, when?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; No&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt;Describe other games it reminds you of. How does it do this?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; It reminds me of Space Invaders only based on real historical events, they even tried to depict the planes as they really were to the extent they could with simple graphics. The structure of simple shoot and dodge, with a 2-d flat scroll is indicative of the video games of this early era.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0pt; margin-bottom: 0px; margin-left: 0pt; "&gt;&lt;span style="font-family: Arial; "&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4838596125559582482-3243556065672906516?l=rmillergame100spring2010.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rmillergame100spring2010.blogspot.com/feeds/3243556065672906516/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/01/2nd-assign-evaluating-early-arcade.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3243556065672906516'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4838596125559582482/posts/default/3243556065672906516'/><link rel='alternate' type='text/html' href='http://rmillergame100spring2010.blogspot.com/2010/01/2nd-assign-evaluating-early-arcade.html' title='2nd assign evaluating early arcade games'/><author><name>Russell Miller</name><uri>http://www.blogger.com/profile/05939201648655530152</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
